DSC
|
![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() ![]() | |
![]() ![]() ![]() | Basic class template for matrices |
![]() ![]() ![]() | A T based Quaterinion class |
![]() ![]() ![]() | Two by two float matrix template |
![]() ![]() ![]() | 3 by 3 float matrix template |
![]() ![]() ![]() | 4 by 4 float matrix template |
![]() ![]() ![]() | |
![]() ![]() ![]() | Template representing generic arithmetic vectors |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | A four dimensional floating point vector template |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | Mostly a utility class |
![]() ![]() ![]() | |
![]() ![]() ![]() | Two by two double matrix |
![]() ![]() ![]() | Two by two float matrix |
![]() ![]() ![]() | 2x3 double matrix class |
![]() ![]() ![]() | 3x2 double matrix class |
![]() ![]() ![]() | 2x3 float matrix class |
![]() ![]() ![]() | 3x2 float matrix class |
![]() ![]() ![]() | 3 by 3 double matrix |
![]() ![]() ![]() | 3 by 3 float matrix |
![]() ![]() ![]() | 4x4 double matrix |
![]() ![]() ![]() | 4x4 float matrix. This class is useful for transformations such as perspective projections or translation where 3x3 matrices do not suffice |
![]() ![]() ![]() | A float based Quaterinion class |
![]() ![]() ![]() | A float based Quaterinion class |
![]() ![]() ![]() | |
![]() ![]() ![]() | The UnitVector stores a unit length vector as two angles |
![]() ![]() ![]() | 2D double floating point vector |
![]() ![]() ![]() | 2D floating point vector |
![]() ![]() ![]() | 2D Integer vector |
![]() ![]() ![]() | 2D Integer vector |
![]() ![]() ![]() | A 3D double vector |
![]() ![]() ![]() | 3D float vector |
![]() ![]() ![]() | 3D integer vector |
![]() ![]() ![]() | 3D unsigned char vector |
![]() ![]() ![]() | Unsigned short int 3D vector class |
![]() ![]() ![]() | A four dimensional floating point vector |
![]() ![]() ![]() | A four dimensional floating point vector |
![]() ![]() ![]() | 4D integer vector |
![]() ![]() ![]() | 4D unsigned char vector |
![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() ![]() | |
![]() ![]() | |
![]() ![]() |